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Devlog
Main character sprite: any advice?
March 24, 2020
by
Thomas Amar
I'm designing the main player character but I'm new to Pixel Art. Any advice on improving the sprite? Any feedback will be much appreciated! Thanks :)...
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New Human models and some fixes
March 23, 2020
by
Thomas Amar
One more update today: I made new Human models, I gave the disabled buttons a more readable background colour, and increase the space around the touch direction buttons...
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Animated sprites and new touch controls
March 23, 2020
by
Thomas Amar
I've animated most of the sprites in this new release! I also received feedback the Underground zone port-in area is a bit too aggressive, so I move Sentinels away from that area. The touch controls h...
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More colours, easier Start zone, bug fixes
March 21, 2020
by
Thomas Amar
This update changes the design from mostly purple to what I hope is a consistent palette of several colours. After getting feedback from players the Start zone is too hard, I moved the Sentinels aroun...
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Unique music in each game zone
March 20, 2020
by
Thomas Amar
I composed 2 new pieces of music, so now each of the 3 zones in the game have their own music theme playing in the background. All the music is also on Soundcloud: https://soundcloud.com/ebabel-eu/spa...
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Purple colour scheme and NPCs dialogs feature
March 19, 2020
by
Thomas Amar
In this new version, 2.2.0, I have completely changed the colour scheme. In previous versions, there wasn't a clear colour scheme in the game, but I've been reading about this and changed my game to w...
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New ambient background music
March 17, 2020
by
Thomas Amar
#music
I've composed a new ambient background music, extending the previous version from just 4 bars to 8 bars. You can listen to it on https://soundcloud.com/ebabel-eu/space3c-ambient-loop or of course in...
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Chrome DevTool perfect score!
March 17, 2020
by
Thomas Amar
After updating the main music theme, my game has finally passed the Chrome DevTools Audit with a perfect score :) This is true on https://space3c.com - however on itch.io I have an issue with the ser...
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Background story of space3C
March 16, 2020
by
Thomas Amar
The year is 3300. The Machines have taken over. Mankind is on the brink of extinction. You are one of the last surviving Engineers, sent on missions by the Human Resistance. Will you outsmart the Mach...
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Playable version is released
March 16, 2020
by
Thomas Amar
After some intense work in the last couple of weeks, I have released version 2.0.0 of space3C. It was a tough decision to go in completely different decision (hence version 2.x instead of 1.x), but I...
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Help the Human Resistance
March 16, 2020
by
Thomas Amar
I just published version 2.1.0 of space3C. A new zone, the Human Resistance, that can be found beyond the Underground and the Start zones. I also added water, the human sprites, and a new quest in the...
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